| TXP2 Development Diary |
Author:
Q-dad ::
Posted:
Wed May 09, 2007 6:35 am
Ever since Doc passed away, I've realized that TXP2 now will have to be released. Not that it didn't have to earlier, but now I feel a much stronger commitment of finishing it to honor his memory. I've been very tired, though - both physically and mentally, and the task has seemed a bit daunting. TXP2 will not be released in a rush, and I've decided to add some of the stuff that Doc & myself discussed previously, before it is released. This includes for instance the rocket which can be launched from the rocket gantry, and in order to make that happen, I'll need to make a 3di tool first, and also figure out more things related to the 3di format.
I will split the task of releasing TXP2 up into smaller tasks, and I will post the list below here later. Each of the main tasks will have its own topic inside the other forums here (links will posted below), and I'll add daily progress reports to them. These will form a TXP2 Development Diary for the remaining TXP2 work, until it is released. I can't work on this every single day, but I'll try to add as much detail as possible for those days I do work on it.
TO-DO list (content will be changed and links added)...:
01. Finish texturing the original DF2 Hooks building
02. Finish the rocket which can be launched from the rocket gantry, as best I can without having the X3di tool to help me
03. Add more TXP2 items, including sliding items, rotating items, elevating items, non-destroyable items and special items like letters, numbers, etc.
04. Add more and/or adjust length/quality of existing TXP2 sounds
05. Fix TXP2 items, including door sizes, texture coordinates, rotation speed, material types, etc.
06. Produce TXP2 Documentation
07. Create example maps and tutorials for TXP2 map makers
08. Test all parts of TXP2
09. Create installer package for TXP2
10. Create promotion material for TXP2, including forum posts, pictures and videos
11. Request a CB update from the GolD guys in order to make TXP2 CB compatible (this won't have any influence on the release date of TXP2)
12. Release TXP2 at April 11, 2008
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| Doc (DR.EVIL~TAG) has passed away |
Author:
Q-dad ::
Posted:
Thu Apr 12, 2007 6:54 pm
It's with great sadness I post this. Allan Stewart passed away yesterday on a mission in Afghanistan. He was my best internet friend and a very giving person. His contribution to the DF community in the different forums out there shows how dedicated and helping he was as a person. I will miss him deeply. My deepest condolences go to his wife Christa and their 2 children.
You can show your support for Christa in this thread...: http://txpgone3d.com/viewthread.php?tid=212
News URL: http://www.cjob.com/news/index.aspx?dir=national&src=ext&rem=./n0411157A.xml
Extract:
| Quote: |
As six of its war dead were solemnly returned to Canada, a pair of roadside bombs killed two more Canadian soldiers Wednesday, signalling an apparent escalation of violence in a battle-scarred corner of Afghanistan.
The two dead soldiers were identified early Thursday as Master Cpl. Allan Stewart, 30, and Trooper Patrick James Pentland, 23, both of the Royal Canadian Dragoons, based in Petawawa, Ont.
Stewart and Pentland were killed after their Coyote armoured reconnaissance vehicle struck an improvised explosive device, or IED, a short distance from where a similar bomb injured another soldier in a different convoy two hours earlier. |
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| New update by Novalogic |
Author:
Q-dad ::
Posted:
Fri Mar 23, 2007 11:49 pm
http://novalogic.com/download/nlexepatcher.html
(See quoted text below)
Mind you, do NOT install the update until you lose your connection to the DF2 lobby, or else you probably won't be able to play online until they've actually moved their DF2 lobby...
Not sure if the No-CD patches will work afterwards.
DeadBolt is working on a fix for DFFavs/CB.
| Quote: |
Important notice concerning NovaLogic games and NovaWorld!
Beginning Sunday, March 25th, 2007, we'll be moving our Network Operating Center (NOC) from our offices in Calabasas to a colocation center in the Los Angeles area. This move will begin with a half day of non-service followed by a series of non-service periods throughout the following weeks. Some of our game titles will require you to download our free patcher utility which will modify your installed product to work in our new location. If you do not modify your installed product, it will no longer work over the internet.
The game titles that will require this utility are:
* F-22 Raptor
* Comanche Gold
* F-16 Multirole Fighter
* MiG-29 Fulcrum
* F-22 IBS
* Delta Force
* F-22 Lightning 3
* Armored Fist 3
* Delta Force 2
* Tachyon The Fringe *
* Delta Force Land Warrior **
* Tachyon The Fringe will no longer allow consumers to host their own game servers once it has been patched.
** Some versions of Delta Force Land Warrior installs will require it.
Download this utility now!
You can select the RUN option, or the SAVE option. You may also right-click this link and select "Save target as...". Clicking on the SAVE or Save Target As options will require you to begin the program once the download has completed.
Once the NL Exe Patcher utility has started, follow the instructions given.
Click here to view the read me file for this utility.
If you are experiencing any problems or technical difficulties, please contact us at support@novalogic.com. |
|
| Registering |
Author:
DR_EVIL_TAG ::
Posted:
Thu Feb 08, 2007 12:58 am
When you now register you must enter the VIP code as well as the IMAGE verification code. This will hopefully elliminate bots from pesturing us here.
Be sure to read the argreement license carefully and fully understand it or you may end up missing something in it for the following steps.
Any problems please email q-dad@df2.org or admin@txpgone3d.com for help.
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| Changes |
Author:
Q-dad ::
Posted:
Thu Dec 28, 2006 10:37 am
Hi all,
Just to let you know there will be some changes made to this site. The forums are being re-structured as we speak, and the web site itself will very soon become a portal. There will also be installed a DokuWiki later on, where the documentation etc. for both current & new projects will be made available.
Speaking of projects, TXP2 will soon be released (estimate: late Jan/early Feb), and after that we will start making new tools for DF2, as well as a completely new MOD. Will add more info later. Take care, and may the new year be a great year for all the DF2 fans out there!
- Q-dad
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